Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add
. Spend this mana only to cast an Angel spell.
Artista: Miguel Mercado
Jeska’s Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add for each card in target opponent’s hand.
• Exile the top three cards of your library. You may play them this turn.
Glitch Interpreter
When Glitch Interpreter enters, if you control no face-down permanents, return Glitch Interpreter to its owner’s hand and manifest dread.
Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
Glitch Interpreter
When Glitch Interpreter enters, if you control no face-down permanents, return Glitch Interpreter to its owner’s hand and manifest dread.
Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
Suit Up
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.
Draw a card.
Ardent Elementalist
When Ardent Elementalist enters, return target instant or sorcery card from your graveyard to your hand.
Bayek of Siwa
Double strike
During your turn, other historic creatures you control have double strike.
Disguise (You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Adéwalé, Breaker of Chains
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return Adéwalé from your graveyard to your hand.
We Ride at Dawn
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for or one mana of that creature’s color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with “: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.”
We Ride at Dawn
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for or one mana of that creature’s color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with “: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.”
Gunner Conscript
Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.
Gunner Conscript
Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.
Verge Rangers
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
Reckless Handling
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Reckless Handling
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Moonfolk Puzzlemaker
Flying
Whenever Moonfolk Puzzlemaker becomes tapped, scry 1.
Ashnod’s Intervention
Until end of turn, target creature gets +2/+0 and gains “When this creature dies or is put into exile from the battlefield, return it to its owner’s hand.”
Archangel of Wrath
Kicker and/or
(You may pay an additional
and/or
as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target.
Archangel of Wrath
Kicker and/or
(You may pay an additional
and/or
as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target.
Archangel of Wrath
Kicker and/or
(You may pay an additional
and/or
as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target.
Archangel of Wrath
Kicker and/or
(You may pay an additional
and/or
as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target.
Nael, Avizoa Aeronaut
Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
A-Nael, Avizoa Aeronaut
Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
Archangel of Wrath
Kicker and/or
(You may pay an additional
and/or
as you cast this spell.)
Flying, lifelink
When Archangel of Wrath enters, if it was kicked, it deals 2 damage to any target.
When Archangel of Wrath enters, if it was kicked twice, it deals 2 damage to any target.