Artista: Mike Bierek
Sin Collector
When Sin Collector enters the battlefield, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.
Clinging Anemones
Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Unexpected Results
Shuffle your library, then reveal the top card. If it’s a nonland card, you may cast it without paying its mana cost. If it’s a land card, you may put it onto the battlefield and return Unexpected Results to its owner’s hand.
Breeding Pool
(: Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.
Mystic Genesis
Counter target spell. Create an X/X green Ooze creature token, where X is that spell’s converted mana cost.
Mana Bloom
Mana Bloom enters the battlefield with X charge counters on it.
Remove a charge counter from Mana Bloom: Add one mana of any color. Activate this ability only once each turn.
At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner’s hand.
Nivmagus Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won’t resolve.)
Frostburn Weird
: Frostburn Weird gets +1/-1 until end of turn.
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can’t attack.
Prevent all damage that would be dealt to you.
Swamp
(: Add .)
Mark of Mutiny
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)
Swamp
(: Add .)
Wall of Frost
Defender
Whenever Wall of Frost blocks a creature, that creature doesn’t untap during its controller’s next untap step.
Mark of Mutiny
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)
Banners Raised
Creatures you control get +1/+0 until end of turn.
Progenitus
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner’s library instead.
Omnath, Locus of Mana
You don’t lose unspent green mana as steps and phases end.
Omnath, Locus of Mana gets +1/+1 for each unspent green mana you have.
Ice Cage
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Wall of Torches
Defender (This creature can’t attack.)
Frost Titan
Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn’t untap during its controller’s next untap step.
Frost Breath
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Sol Ring
: Add .
Mana-Charged Dragon
Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
White Sun’s Zenith
Create X 2/2 white Cat creature tokens. Shuffle White Sun’s Zenith into its owner’s library.