Dramatic Entrance

You may put a green creature card from your hand onto the battlefield.

Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change “nonblack creature” to “nongreen creature” or “forestwalk” to “islandwalk.” This effect lasts indefinitely.)

Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change “nonblack creature” to “nongreen creature” or “forestwalk” to “islandwalk.” This effect lasts indefinitely.)

Tendrils of Corruption

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Looter il-Kor

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Tromp the Domains

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

Moonlace

Target spell or permanent becomes colorless.

Righteousness

Target blocking creature gets +7/+7 until end of turn.

Damping Matrix

Activated abilities of artifacts and creatures can’t be activated unless they’re mana abilities.

Jinxed Choker

At the beginning of your end step, target opponent gains control of Jinxed Choker and puts a charge counter on it.
At the beginning of your upkeep, Jinxed Choker deals damage to you equal to the number of charge counters on it.
: Put a charge counter on Jinxed Choker or remove one from it.

Cloud Djinn

Flying
Cloud Djinn can block only creatures with flying.

Fire Tempest

Fire Tempest deals 6 damage to each creature and each player.

Howling Fury

Target creature gets +4/+0 until end of turn.

Agonizing Memories

Look at target player’s hand and choose two cards from it. Put them on top of that player’s library in any order.

Agonizing Memories

Look at target player’s hand and choose two cards from it. Put them on top of that player’s library in any order.