Blood Oath

Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Intrepid Hero

: Destroy target creature with power 4 or greater.

Honorable Scout

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

Thunderscape Battlemage

Kicker and/or (You may pay an additional and/or as you cast this spell.)
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, target player discards two cards.
When Thunderscape Battlemage enters the battlefield, if it was kicked with its kicker, destroy target enchantment.

Stun

Target creature can’t block this turn.
Draw a card.

Wallop

Destroy target blue or black creature with flying.

Panic Attack

Up to three target creatures can’t block this turn.

Shield Dancer

: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

Thrive

Put a +1/+1 counter on each of X target creatures.

Mogg Toady

Mogg Toady can’t attack unless you control more creatures than defending player.
Mogg Toady can’t block unless you control more creatures than attacking player.

Rathi Intimidator

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

Flowstone Strike

Target creature gets +1/-1 and gains haste until end of turn.

Flowstone Thopter

: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Snuff Out

If you control a Swamp, you may pay 4 life rather than pay this spell’s mana cost.
Destroy target nonblack creature. It can’t be regenerated.

Blood Oath

Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)

Bog Smugglers

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Lithophage

At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.

Territorial Dispute

At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.
Players can’t play lands.

Statecraft

Prevent all combat damage that would be dealt to and dealt by creatures you control.

Cateran Enforcer

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)
, : Search your library for a Mercenary permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Enslaved Horror

When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield.