Ward—, Pay 2 life.
Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
Artista: Mirko Failoni
Lagorin, Soul of Alacria
Flying
Whenever Lagorin attacks while saddled, put a +1/+1 counter on each of up to two target Mounts and/or Vehicles.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Guidelight Optimizer
: Add
. Spend this mana only to cast an artifact spell or activate an ability.
Lifecraft Engine
As this Vehicle enters, choose a creature type.
Vehicle creatures you control are the chosen creature type in addition to their other types.
Each creature you control of the chosen type other than this Vehicle gets +1/+1.
Crew 3
Thunderhead Gunner
Reach
Discard a card: Draw a card. Activate only as a sorcery and only once each turn.
Lifecraft Engine
As this Vehicle enters, choose a creature type.
Vehicle creatures you control are the chosen creature type in addition to their other types.
Each creature you control of the chosen type other than this Vehicle gets +1/+1.
Crew 3
Caradora, Heart of Alacria
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.
If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
Captain Howler, Sea Scourge
Ward—, Pay 2 life.
Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
Keen Buccaneer
Vigilance
Exhaust — : Draw a card, then discard a card. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Caradora, Heart of Alacria
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.
If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
Battlesong Berserker
Whenever you attack, target creature you control gets +1/+0 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.)
Cracked Skull
Enchant creature
When Cracked Skull enters, look at target player’s hand. You may choose a nonland card from it. That player discards that card.
When enchanted creature is dealt damage, destroy it.
Sheltered by Ghosts
Enchant creature you control
When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward .
Malevolent Chandelier
Flying
: Put target card from a graveyard on the bottom of its owner’s library. Activate only as a sorcery.
Marvin, Murderous Mimic
Marvin, Murderous Mimic has all activated abilities of creatures you control that don’t have the same name as this creature.
Violent Urge
Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
Disorienting Choice
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Get Out
Choose one —
• Counter target creature or enchantment spell.
• Return one or two target creatures and/or enchantments you own to your hand.
Diabolic Vision
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Marvin, Murderous Mimic
Marvin, Murderous Mimic has all activated abilities of creatures you control that don’t have the same name as this creature.
Marvin, Murderous Mimic
Marvin, Murderous Mimic has all activated abilities of creatures you control that don’t have the same name as this creature.
Disorienting Choice
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Territory Forge
When Territory Forge enters, if you cast it, exile target artifact or land.
Territory Forge has all activated abilities of the exiled card.
Territory Forge
When Territory Forge enters, if you cast it, exile target artifact or land.
Territory Forge has all activated abilities of the exiled card.