The Rack

As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.

Ezuri’s Brigade

Metalcraft — As long as you control three or more artifacts, Ezuri’s Brigade gets +4/+4 and has trample.

Fulgent Distraction

Choose two target creatures. Tap those creatures, then unattach all Equipment from them.

Necropede

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When Necropede dies, you may put a -1/-1 counter on target creature.

Golem Foundry

Whenever you cast an artifact spell, you may put a charge counter on Golem Foundry.
Remove three charge counters from Golem Foundry: Create a 3/3 colorless Golem artifact creature token.

Golem Artisan

: Target artifact creature gets +1/+1 until end of turn.
: Target artifact creature gains your choice of flying, trample, or haste until end of turn.

All in Good Time

When you set this scheme in motion, take an extra turn after this one. Schemes can’t be set in motion that turn.

The Rack

As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.

Piranha Marsh

Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
: Add .

Steppe Lynx

Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Unstable Footing

Kicker (You may pay an additional as you cast this spell.)
Damage can’t be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.