Pitiless Plunderer

Whenever another creature you control dies, create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)

Entrapment Maneuver

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature’s toughness.

Biomass Mutation

Creatures you control have base power and toughness X/X until end of turn.

Vault 87: Forced Evolution

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target non-Mutant creature for as long as you control Vault 87.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.

Vault 12: The Necropolis

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that’s a Zombie or Mutant.

Mirelurk Queen

Vigilance
When Mirelurk Queen enters, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.

Biomass Mutation

Creatures you control have base power and toughness X/X until end of turn.

Biomass Mutation

Creatures you control have base power and toughness X/X until end of turn.

Gary Clone

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

Mirelurk Queen

Vigilance
When Mirelurk Queen enters, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.

Crimson Caravaneer

Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It’s an artifact with “, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)

Crimson Caravaneer

Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It’s an artifact with “, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)

Entrapment Maneuver

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature’s toughness.

Ominous Lockbox

As Ominous Lockbox enters, secretly choose a number between 1 and 20.
When an opponent casts a spell with mana value equal to the chosen number, sacrifice Ominous Lockbox. If you do, copy that spell, and you may choose new targets for the copy.
, Sacrifice Ominous Lockbox: Draw a card.

Fungal Rebirth

Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.

Hard-Hitting Question

Target creature you control deals damage equal to its power to target creature or planeswalker you don’t control.

Undercover Crocodelf

Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

Basilica Stalker

Flying
Whenever Basilica Stalker deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

Amphin Mutineer

When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature’s controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Undercover Crocodelf

Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It’s an artifact with “, Sacrifice this artifact: Draw a card.”)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

Fungal Rebirth

Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.

Rampaging Ceratops

Rampaging Ceratops can’t be blocked except by three or more creatures.

Malamet War Scribe

When Malamet War Scribe enters, creatures you control get +2/+1 until end of turn.

Amphin Mutineer

When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature’s controller creates a 4/3 blue Salamander Warrior creature token.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)