Flying
Whenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.
Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Artista: Nicholas Gregory
Feed the Serpent
Exile target creature or planeswalker.
Amphin Mutineer
When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature’s controller creates a 4/3 blue Salamander Warrior creature token.
Encore (
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Plague Reaver
At the beginning of your end step, sacrifice each other creature you control.
Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player’s control at the beginning of their next upkeep.
Kamahl’s Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They’re still lands.
• Choose target creature you don’t control. Each creature you control deals damage equal to its power to that creature.
Plague Reaver
At the beginning of your end step, sacrifice each other creature you control.
Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player’s control at the beginning of their next upkeep.
Kamahl’s Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They’re still lands.
• Choose target creature you don’t control. Each creature you control deals damage equal to its power to that creature.
Amphin Mutineer
When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature’s controller creates a 4/3 blue Salamander Warrior creature token.
Encore (
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Plague Reaver
At the beginning of your end step, sacrifice each other creature you control.
Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player’s control at the beginning of their next upkeep.
Amphin Mutineer
When Amphin Mutineer enters, exile up to one target non-Salamander creature. That creature’s controller creates a 4/3 blue Salamander Warrior creature token.
Encore (
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Kamahl’s Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They’re still lands.
• Choose target creature you don’t control. Each creature you control deals damage equal to its power to that creature.
Swarm Shambler
Swarm Shambler enters with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
,
: Put a +1/+1 counter on Swarm Shambler.
Swarm Shambler
Swarm Shambler enters with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
,
: Put a +1/+1 counter on Swarm Shambler.
Swarm Shambler
Swarm Shambler enters with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
,
: Put a +1/+1 counter on Swarm Shambler.
Fertilid
Fertilid enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Tuktuk Rubblefort
Defender, reach
Creatures you control have haste.
Swarm Shambler
Swarm Shambler enters with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
,
: Put a +1/+1 counter on Swarm Shambler.
Swarm Shambler
Swarm Shambler enters with a +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token.
,
: Put a +1/+1 counter on Swarm Shambler.
Turntimber Ascetic
When Turntimber Ascetic enters, you gain 3 life.
Elder Gargaroth
Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Fungal Rebirth
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Carrion Grub
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When Carrion Grub enters, mill four cards. (Put the top four cards of your library into your graveyard.)
Elder Gargaroth
Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Elder Gargaroth
Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.