Arvinox, the Mind Flail

Arvinox, the Mind Flail isn’t a creature unless you control three or more permanents you don’t own.
At the beginning of your end step, exile the bottom card of each opponent’s library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.

Strength Bobblehead

: Add one mana of any color.
, : Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Strength Bobblehead

: Add one mana of any color.
, : Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Strength Bobblehead

: Add one mana of any color.
, : Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Entrapment Maneuver

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature’s toughness.

Termagant Swarm

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm’s power.

Hormagaunt Horde

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Endless Swarm — Whenever a land you control enters, you may pay . If you do, return Hormagaunt Horde from your graveyard to your hand.

Gargoyle Flock

Flying
Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.

Entrapment Maneuver

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature’s toughness.

Gargoyle Flock

Flying
Skyswarm — At the beginning of your end step, if a creature entered the battlefield under your control this turn, create a 1/1 blue Tyranid Gargoyle creature token with flying.

Termagant Swarm

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm’s power.

Hormagaunt Horde

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Endless Swarm — Whenever a land you control enters, you may pay . If you do, return Hormagaunt Horde from your graveyard to your hand.

Arvinox, the Mind Flail

Arvinox, the Mind Flail isn’t a creature unless you control three or more permanents you don’t own.
At the beginning of your end step, exile the bottom card of each opponent’s library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.