Sigiled Starfish

: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Shambling Remains

Shambling Remains can’t block.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Nighthowler

Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Briarhorn

Flash
When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

Niblis of Dusk

Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Sewer Nemesis

As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis’s power and toughness are each equal to the number of cards in the chosen player’s graveyard.
Whenever the chosen player casts a spell, that player mills a card.

Gravepurge

Put any number of target creature cards from your graveyard on top of your library.
Draw a card.

Stinkweed Imp

Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)

Insatiable Appetite

You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.

Once and Future

Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future.
Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.

Garruk’s Packleader

Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Dungeon Geists

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Dungeon Geists.

Dungeon Geists

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Dungeon Geists.

Bartizan Bats

Flying (This creature can’t be blocked except by creatures with flying or reach.)

Dungeon Geists

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Dungeon Geists.

Everdream

Draw a card.
Splice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Paradise Druid

Paradise Druid has hexproof as long as it’s untapped.(It can’t be the target of spells or abilities your opponents control.)
: Add one mana of any color.