Herald of the Host

Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Sewer Nemesis

As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis’s power and toughness are each equal to the number of cards in the chosen player’s graveyard.
Whenever the chosen player casts a spell, that player mills a card.

Mortify

Destroy target creature or enchantment.

Skullbriar, the Walking Grave

Haste
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player’s hand or library.

Sanctum Spirit

Lifelink
Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Recover

Return target creature card from your graveyard to your hand.
Draw a card.

Mortify

Destroy target creature or enchantment.

Deathless Ancient

Flying
Tap three untapped Vampires you control: Return Deathless Ancient from your graveyard to your hand.

Grixis Panorama

: Add .
, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

Silumgar’s Command

Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner’s hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.

Mortify

Destroy target creature or enchantment.

Unsummon

Return target creature to its owner’s hand.

Baleful Strix

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

Grixis Panorama

: Add .
, , Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Choose Your Demise

When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.

Dungeon Geists

Flying
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s untap step for as long as you control Dungeon Geists.

Brute Strength

Target creature gets +3/+1 and gains trample until end of turn.

Supply Caravan

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.