In Oketra’s Name

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

Brute Strength

Target creature gets +3/+1 and gains trample until end of turn.

Supply Caravan

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

Cower in Fear

Creatures your opponents control get -1/-1 until end of turn.

Phantasmal Image

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it’s an Illusion in addition to its other types and it has “When this creature becomes the target of a spell or ability, sacrifice it.”

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token.

Baleful Strix

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

Elderwood Scion

Trample, lifelink
Spells you cast that target Elderwood Scion cost less to cast.
Spells your opponents cast that target Elderwood Scion cost more to cast.

Baleful Strix

Flying, deathtouch
When Baleful Strix enters the battlefield, draw a card.

Mortify

Destroy target creature or enchantment.

Night Market Lookout

Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.

Paradoxical Outcome

Return any number of target nonland, nontoken permanents you control to their owners’ hands. Draw a card for each card returned to your hand this way.

Paradoxical Outcome

Return any number of target nonland, nontoken permanents you control to their owners’ hands. Draw a card for each card returned to your hand this way.

Briarhorn

Flash
When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.
Evoke (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)

Fetid Imp

Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Insatiable Gorgers

Insatiable Gorgers attacks each combat if able.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Docent of Perfection // Final Iteration

Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

Docent of Perfection // Final Iteration

Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection.

Drogskol Shieldmate

Flash (You may cast this spell any time you could cast an instant.)
When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

Tattered Haunter

Flying
Tattered Haunter can block only creatures with flying.

Brazen Wolves

Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn.

Swift Spinner

Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)