Return up to one target creature card, up to one target Mount card, up to one target Vehicle card, and up to one target creature card with no abilities from your graveyard to your hand.
Artista: Nino Is
Fang-Druid Summoner
Reach
When this creature enters, you may search your library and/or graveyard for a creature card with no abilities, reveal it, and put it into your hand. If you search your library this way, shuffle.
Demolisher Spawn
Trample, haste
Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.
Demolisher Spawn
Trample, haste
Delirium — Whenever Demolisher Spawn attacks, if there are four or more card types among cards in your graveyard, other attacking creatures get +4/+4 until end of turn.
Giggling Skitterspike
Indestructible
Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn’t monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent’s mana value.
Moldgraf Monstrosity
Trample
When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield.
Giggling Skitterspike
Indestructible
Whenever Giggling Skitterspike attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn’t monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Benthic Anomaly
Devoid (This card has no color.)
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that’s a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it’s a colorless Eldrazi creature.
Eldrazi Angel
Flying, vigilance
Screeching Scorchbeast
Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
Mossfire Valley
,
: Add
.
Mossfire Valley
,
: Add
.
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Screeching Scorchbeast
Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
Young Deathclaws
Menace (This creature can’t be blocked except by two or more creatures.)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card’s power on target creature. Scavenge only as a sorcery.)
Cinder Glade
(: Add
or
.)
Cinder Glade enters tapped unless you control two or more basic lands.
Mossfire Valley
,
: Add
.
General’s Enforcer
Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
General’s Enforcer
Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
Cinder Glade
(: Add
or
.)
Cinder Glade enters tapped unless you control two or more basic lands.
Cinder Glade
(: Add
or
.)
Cinder Glade enters tapped unless you control two or more basic lands.
Mossfire Valley
,
: Add
.