Spectrum Sentinel

Protection from multicolored (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land an opponent controls enters, you gain 1 life.

Gaea’s Gift

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can’t be the target of spells or abilities your opponents control. Damage and effects that say “destroy” don’t destroy it.)

Sarinth Steelseeker

Whenever an artifact you control enters, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand. If you don’t put the card into your hand, you may put it into your graveyard.

Blight Pile

Defender
, : Each opponent loses X life, where X is the number of creatures with defender you control.

Tolarian Geyser

Kicker (You may pay an additional as you cast this spell.)
Return target creature to its owner’s hand. Draw a card. If this spell was kicked, you gain 3 life.

Choose Your Weapon

Choose one —
• Two-Weapon Fighting — Double target creature’s power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.

Hook Horror

Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card’s toughness is 1 or greater, return it to the battlefield under its owner’s control.

Gluntch, the Bestower

Flying
At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.

Gluntch, the Bestower

Flying
At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.

Gluntch, the Bestower

Flying
At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.

Aura Mutation

Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment’s mana value.

Invoke Despair

Target opponent sacrifices a creature of their choice. If they can’t, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

Invoke Despair

Target opponent sacrifices a creature of their choice. If they can’t, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

Invoke Despair

Target opponent sacrifices a creature of their choice. If they can’t, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

A-Akki Ronin

Whenever a Samurai or Warrior you control attacks alone, you may put a card from your hand on the bottom of your library. If you do, draw a card.

Akki Ronin

Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.

Invoke Despair

Target opponent sacrifices a creature of their choice. If they can’t, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

Invoke Despair

Target opponent sacrifices a creature of their choice. If they can’t, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.