Exhaustion

Creatures and lands target opponent controls don’t untap during their next untap step.

Albino Troll

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Regenerate Albino Troll.

Blanchwood Armor

Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.

Sanctum Custodian

: Prevent the next 2 damage that would be dealt to any target this turn.

Veiled Crocodile

When a player has no cards in hand, if Veiled Crocodile is an enchantment, Veiled Crocodile becomes a 4/4 Crocodile creature.

Reckless Ogre

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

Skyshroud Elite

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

Elvish Berserker

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Ogre Shaman

, Discard a card at random: Ogre Shaman deals 2 damage to any target.

Onslaught

Whenever you cast a creature spell, tap target creature.

Flowstone Flood

Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.

Fling

As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature’s power to any target.

Shard Phoenix

Flying (This creature can’t be blocked except by creatures with flying or reach.)
Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying.
: Return Shard Phoenix from your graveyard to your hand. Activate only during your upkeep.

Torment

Enchant creature
Enchanted creature gets -3/-0.

Mindwarper

Mindwarper enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.

Conviction

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner’s hand.

Blood Frenzy

Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

Serene Offering

Destroy target enchantment. You gain life equal to its mana value.

Stinging Licid

, : Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature’s controller.

Wood Sage

: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Rootwater Shaman

You may cast Aura spells with enchant creature as though they had flash.

Avizoa

Flying
: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.