At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
Artista: Pascal Quidault
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Veronica, Dissident Scribe
Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It’s an artifact with “, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)
Veronica, Dissident Scribe
Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It’s an artifact with “, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)
Diamond City
Diamond City enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Liberty Prime, Recharged
Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay (two energy counters).
,
, Sacrifice an artifact: You get
and draw a card.
Veronica, Dissident Scribe
Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It’s an artifact with “, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)
Liberty Prime, Recharged
Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay (two energy counters).
,
, Sacrifice an artifact: You get
and draw a card.
Veronica, Dissident Scribe
Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It’s an artifact with “, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)
Liberty Prime, Recharged
Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay (two energy counters).
,
, Sacrifice an artifact: You get
and draw a card.
Diamond City
Diamond City enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Diamond City
Diamond City enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Liberty Prime, Recharged
Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay (two energy counters).
,
, Sacrifice an artifact: You get
and draw a card.
Diamond City
Diamond City enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Warg Rider
Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It’s also an Orc. If you don’t control an Army, create a 0/0 black Orc Army creature token first.)
Warg Rider
Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It’s also an Orc. If you don’t control an Army, create a 0/0 black Orc Army creature token first.)
Belligerent of the Ball
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.)
Boundary Lands Ranger
At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card.
Witchstalker Frenzy
This spell costs less to cast for each creature that attacked this turn.
Witchstalker Frenzy deals 5 damage to target creature.
Orcish
(Theme color: )