Afterlife

Destroy target creature. It can’t be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.

Shauku, Endbringer

Flying
Shauku, Endbringer can’t attack if there’s another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
: Exile target creature and put a +1/+1 counter on Shauku.

Prismatic Circle

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Prismatic Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Phyrexian Portal

: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.

Heart of Yavimaya

If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don’t, put it into its owner’s graveyard.
: Add .
: Target creature gets +1/+1 until end of turn.

Feast or Famine

Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can’t be regenerated.

Feast or Famine

Choose one —
• Create a 2/2 black Zombie creature token.
• Destroy target nonartifact, nonblack creature. It can’t be regenerated.

Royal Decree

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent’s controller.

Lake of the Dead

If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don’t, put it into its owner’s graveyard.
: Add .
, Sacrifice a Swamp: Add .

Omen of Fire

Return all Islands to their owners’ hands. Each player sacrifices a Plains or a white permanent for each white permanent they control.

Wandering Mage

, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Red

: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Serra Paladin

: Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains vigilance until end of turn.

Irini Sengir

Green enchantment spells and white enchantment spells cost more to cast.

Baron Sengir

Flying
Whenever a creature dealt damage by Baron Sengir this turn dies, put a +2/+2 counter on Baron Sengir.
: Regenerate another target Vampire.

Brainwash

Enchant creature
Enchanted creature can’t attack unless its controller pays .

Erosion

Enchant land
At the beginning of the upkeep of enchanted land’s controller, destroy that land unless that player pays or 1 life.

Blight

Enchant land
When enchanted land becomes tapped, destroy it.