Temple of Mystery

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Eroded Canyon

Eroded Canyon enters tapped.
When Eroded Canyon enters, it deals 1 damage to target opponent.
: Add or .

Spirebluff Canal

Spirebluff Canal enters tapped unless you control two or fewer other lands.
: Add or .

Idol of Oblivion

: Draw a card. Activate only if you created a token this turn.
, , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

Abraded Bluffs

Abraded Bluffs enters tapped.
When Abraded Bluffs enters, it deals 1 damage to target opponent.
: Add or .

Blooming Marsh

Blooming Marsh enters tapped unless you control two or fewer other lands.
: Add or .

Inspiring Vantage

Inspiring Vantage enters tapped unless you control two or fewer other lands.
: Add or .

Concealed Courtyard

Concealed Courtyard enters tapped unless you control two or fewer other lands.
: Add or .

Botanical Sanctum

Botanical Sanctum enters tapped unless you control two or fewer other lands.
: Add or .

Godless Shrine

(: Add or .)
As Godless Shrine enters, you may pay 2 life. If you don’t, it enters tapped.

Blood Crypt

(: Add or .)
As Blood Crypt enters, you may pay 2 life. If you don’t, it enters tapped.

Resonance Technician

Flying
When Resonance Technician enters, you may discard a card. If you do, investigate twice.
, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.

Temple of Enlightenment

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Idol of Oblivion

: Draw a card. Activate only if you created a token this turn.
, , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.

Scroll of Fate

: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)

Temple of Triumph

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Temple of Mystery

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Temple of Mystery

This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add or .

Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card’s mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice Underworld Breach.

Restless Prairie

Restless Prairie enters tapped.
: Add or .
: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It’s still a land.
Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.

Scattered Groves

(: Add or .)
Scattered Groves enters tapped.
Cycling (, Discard this card: Draw a card.)