Ball Lightning

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

Tundra Wolves

First strike (This creature deals combat damage before creatures without first strike.)

Meekstone

Creatures with power 3 or greater don’t untap during their controllers’ untap steps.

Feedback

Enchant enchantment
At the beginning of the upkeep of enchanted enchantment’s controller, Feedback deals 1 damage to that player.

Elder Land Wurm

Defender, trample
When Elder Land Wurm blocks, it loses defender.

Wrath of God

Destroy all creatures. They can’t be regenerated.

Homarid

Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

Orcish Veteran

Orcish Veteran can’t block white creatures with power 2 or greater.
: Orcish Veteran gains first strike until end of turn.

Raiding Party

Raiding Party can’t be the target of white spells or abilities from white sources.
Sacrifice an Orc: Each player may tap any number of untapped white creatures they control. For each creature tapped this way, that player chooses up to two Plains. Then destroy all Plains that weren’t chosen this way by any player.

Vodalian Mage

, : Counter target spell unless its controller pays .

Preacher

You may choose not to untap Preacher during your untap step.
: For as long as Preacher remains tapped, gain control of target creature of an opponent’s choice they control.

Wand of Ith

, : Target player reveals a card at random from their hand. If it’s a land card, that player discards it unless they pay 1 life. If it isn’t a land card, the player discards it unless they pay life equal to its converted mana cost. Activate this ability only during your turn.

Nameless Race

Trample
As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can’t be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.
Nameless Race’s power and toughness are each equal to the life paid as it entered the battlefield.

Ball Lightning

Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Ball Lightning.

Grave Robbers

, : Exile target artifact card from a graveyard. You gain 2 life.

Marsh Goblins

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Fellwar Stone

: Add one mana of any color that a land an opponent controls could produce.

Wrath of God

Destroy all creatures. They can’t be regenerated.

Regeneration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)