Deathspore Thallid

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Paladin en-Vec

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can’t be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Heartwood Giant

, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.

Deathspore Thallid

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Evangelize

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Gain control of target creature of an opponent’s choice they control.

Crown of Awe

Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.

Plated Rootwalla

: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.

Paladin en-Vec

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can’t be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Clam Session

As Clam Session enters the battlefield, choose a word.
At the beginning of your upkeep, you may sing at least six words of a song, at least one of which is the chosen word. If you don’t, sacrifice Clam Session. You can’t repeat a song.

Clam-I-Am

If you roll a 3 on a six-sided die, you may reroll that die.

The Cheese Stands Alone

When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.

Clambassadors

Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.

Shield Mate

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

Plated Rootwalla

: Plated Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.

Paladin en-Vec

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can’t be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Spike Soldier

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Wild Wurm

When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner’s hand.

Heartwood Giant

, Sacrifice a Forest: Heartwood Giant deals 2 damage to target player or planeswalker.