Soul Warden

Whenever another creature enters the battlefield, you gain 1 life.

Flaming Sword

Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.

Alabaster Wall

Defender (This creature can’t attack.)
: Prevent the next 1 damage that would be dealt to any target this turn.

Crumbling Sanctuary

If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.

Deadly Insect

Shroud (This creature can’t be the target of spells or abilities.)

Shock

Shock deals 2 damage to any target.

Chorus of Woe

Creatures you control get +1/+0 until end of turn.

Giant Spider

Reach (This creature can block creatures with flying.)

Shock

Shock deals 2 damage to any target.

Conquer

Enchant land
You control enchanted land.

Dingus Egg

Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land’s controller.

Brilliant Halo

Enchant creature
Enchanted creature gets +1/+2.
When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner’s hand.

Pacifism

Enchant creature
Enchanted creature can’t attack or block.

Curfew

Each player returns a creature they control to its owner’s hand.

Lotus Blossom

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.
, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

Faith Healer

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment’s converted mana cost.

Stern Proctor

When Stern Proctor enters the battlefield, return target artifact or enchantment to its owner’s hand.

Attunement

Return Attunement to its owner’s hand: Draw three cards, then discard four cards.

Sleeper Agent

When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.