Prevent all combat damage that would be dealt to players this turn.
Artista: Raymond Swanland
Phalanx Leader
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
Stonehorn Chanter
: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn’t cause it to tap. Damage dealt by it also causes you to gain that much life.)
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Gleam of Battle
Whenever a creature you control attacks, put a +1/+1 counter on it.
Morgue Burst
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Savageborn Hydra
Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Zameck Guildmage
: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Death Grasp
Death Grasp deals X damage to any target. You gain X life.
Flame Slash
Flame Slash deals 4 damage to target creature.
Shadow Slice
Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Rubblehulk
Rubblehulk’s power and toughness are each equal to the number of lands you control.
Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Watery Grave
(: Add or .)
As Watery Grave enters the battlefield, you may pay 2 life. If you don’t, it enters the battlefield tapped.
Undercity Informer
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Hands of Binding
Tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Martial Glory
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Shielded Passage
Prevent all damage that would be dealt to target creature this turn.
Zameck Guildmage
: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Despise
Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
Staggershock
Staggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Common Bond
Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Auger Spree
Target creature gets +4/-4 until end of turn.
Street Spasm
Street Spasm deals X damage to target creature without flying you don’t control.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)
Street Spasm
Street Spasm deals X damage to target creature without flying you don’t control.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)
Faith’s Reward
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.