Haste
Whenever Thraximundar attacks, defending player sacrifices a creature of their choice.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
Artista: Raymond Swanland
Blood Rites
, Sacrifice a creature: Blood Rites deals 2 damage to any target.
Warstorm Surge
Whenever a creature you control enters, it deals damage equal to its power to any target.
Thraximundar
Haste
Whenever Thraximundar attacks, defending player sacrifices a creature of their choice.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
Death Grasp
Death Grasp deals X damage to any target. You gain X life.
Glare of Heresy
Exile target white permanent.
Defend the Hearth
Prevent all combat damage that would be dealt to players this turn.
Divine Verdict
Destroy target attacking or blocking creature.
Rescue from the Underworld
As an additional cost to cast this spell, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Phalanx Leader
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
Stonehorn Chanter
: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn’t cause it to tap. Damage dealt by it also causes you to gain that much life.)
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Gleam of Battle
Whenever a creature you control attacks, put a +1/+1 counter on it.
Morgue Burst
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Savageborn Hydra
Double strike
Savageborn Hydra enters with X +1/+1 counters on it.
: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
Zameck Guildmage
: This turn, each creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Death Grasp
Death Grasp deals X damage to any target. You gain X life.
Flame Slash
Flame Slash deals 4 damage to target creature.
Shielded Passage
Prevent all damage that would be dealt to target creature this turn.
Shadow Slice
Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Rubblehulk
Rubblehulk’s power and toughness are each equal to the number of lands you control.
Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Watery Grave
(: Add
or
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As Watery Grave enters, you may pay 2 life. If you don’t, it enters tapped.
Undercity Informer
, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.