Omenpath Journey

When Omenpath Journey enters, search your library for up to five land cards that have different names, exile them, then shuffle.
At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.

World Shaper

Whenever World Shaper attacks, you may mill three cards.
When World Shaper dies, return all land cards from your graveyard to the battlefield tapped.

Street Spasm

Street Spasm deals X damage to target creature without flying you don’t control.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Whisperwood Elemental

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain “When this creature dies, manifest the top card of your library.”

Fell the Mighty

Destroy all creatures with power greater than target creature’s power.

Morph

(You can cover a face-down creature with this reminder card.
A card with morph can be turned face up any time for its morph cost.)

Trail of Mystery

Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it’s a creature, it gets +2/+2 until end of turn.

Temur War Shaman

When Temur War Shaman enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Whenever a permanent you control is turned face up, if it’s a creature, you may have it fight target creature you don’t control.

Etali, Primal Storm

Whenever Etali attacks, exile the top card of each player’s library, then you may cast any number of spells from among those cards without paying their mana costs.

Niv-Mizzet Reborn

Flying
When Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that’s exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn’t control a legendary creature or planeswalker loses the game.

Ravenous Tyrannosaurus

Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.)
Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature’s controller instead.

Etali, Primal Storm

Whenever Etali attacks, exile the top card of each player’s library, then you may cast any number of spells from among those cards without paying their mana costs.

Ravenous Tyrannosaurus

Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.)
Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature’s controller instead.

Ashiok, Wicked Manipulator

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
−2: Create two 1/1 black Nightmare creature tokens with “At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.”
−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Ashiok, Wicked Manipulator

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
−2: Create two 1/1 black Nightmare creature tokens with “At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.”
−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Nightmare

At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.

Eidolon of Countless Battles

Bestow (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.)
Eidolon of Countless Battles and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Ashiok, Wicked Manipulator

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1: Look at the top two cards of your library. Exile one of them and put the other into your hand.
−2: Create two 1/1 black Nightmare creature tokens with “At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature.”
−7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.