Mycoloth

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

Martial Glory

Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.

Cabal Therapy

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Nissa, Voice of Zendikar

+1: Create a 0/1 green Plant creature token.
−2: Put a +1/+1 counter on each creature you control.
−7: You gain X life and draw X cards, where X is the number of lands you control.

Dread Drone

When Dread Drone enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have “Sacrifice this creature: Add .”

Vapor Snag

Return target creature to its owner’s hand. Its controller loses 1 life.

Thousand Winds

Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Thousand Winds is turned face up, return all other tapped creatures to their owners’ hands.

Sagu Mauler

Trample, hexproof
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Warstorm Surge

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

Dragonmaster Outcast

At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Burning Vengeance

Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.

Trail of Mystery

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Whenever a permanent you control is turned face up, if it’s a creature, it gets +2/+2 until end of turn.

Morph

(You can cover a face-down creature with this reminder card.
A card with morph can be turned face up any time for its morph cost.)

Manifest

(You can cover a face-down manifested creature with this reminder card.
A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.)

Niv-Mizzet Reborn

Flying
When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that’s exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Domri, Anarch of Bolas

Creatures you control get +1/+0.
+1: Add or . Creature spells you cast this turn can’t be countered.
−2: Target creature you control fights target creature you don’t control.

Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn’t control a legendary creature or planeswalker loses the game.

Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn’t control a legendary creature or planeswalker loses the game.

Nicol Bolas, Dragon-God

Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1: You draw a card. Each opponent exiles a card from their hand or a permanent they control.
−3: Destroy target creature or planeswalker.
−8: Each opponent who doesn’t control a legendary creature or planeswalker loses the game.

Domri, Anarch of Bolas

Creatures you control get +1/+0.
+1: Add or . Creature spells you cast this turn can’t be countered.
−2: Target creature you control fights target creature you don’t control.

Niv-Mizzet Reborn

Flying
When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that’s exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Rubblehulk

Rubblehulk’s power and toughness are each equal to the number of lands you control.
Bloodrush — , Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.

Savageborn Hydra

Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.