Gnarlwood Dryad

Deathtouch
Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.

Thermo-Alchemist

Defender
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

Incendiary Flow

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Vampiric Tutor

Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.

Cabal Therapy

Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Bloodbraid Elf

Haste
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Burning Vengeance

Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.

Harness the Storm

Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

Ulvenwald Hydra

Reach
Ulvenwald Hydra’s power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

Senseless Rage

Enchant creature
Enchanted creature gets +2/+2.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Harness the Storm

Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)

Geistblast

Geistblast deals 2 damage to any target.
, Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Ulvenwald Hydra

Reach
Ulvenwald Hydra’s power and toughness are each equal to the number of lands you control.
When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.

Throttle

Target creature gets -4/-4 until end of turn.

Nissa, Voice of Zendikar

+1: Create a 0/1 green Plant creature token.
−2: Put a +1/+1 counter on each creature you control.
−7: You gain X life and draw X cards, where X is the number of lands you control.

Deepfathom Skulker

Devoid (This card has no color.)
Whenever a creature you control deals combat damage to a player, you may draw a card.
: Target creature can’t be blocked this turn. ( represents colorless mana.)

Nissa, Voice of Zendikar

+1: Create a 0/1 green Plant creature token.
−2: Put a +1/+1 counter on each creature you control.
−7: You gain X life and draw X cards, where X is the number of lands you control.

Slip Through Space

Devoid (This card has no color.)
Target creature can’t be blocked this turn.
Draw a card.

Nissa, Voice of Zendikar

+1: Create a 0/1 green Plant creature token.
−2: Put a +1/+1 counter on each creature you control.
−7: You gain X life and draw X cards, where X is the number of lands you control.

Temur War Shaman

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Whenever a permanent you control is turned face up, if it’s a creature, you may have it fight target creature you don’t control.

Warstorm Surge

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.