Hammer Mage

, , Discard a card: Destroy all artifacts with converted mana cost X or less.

Volcanic Wind

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.

Perish

Destroy all green creatures. They can’t be regenerated.

Elvish Lyrist

, , Sacrifice Elvish Lyrist: Destroy target enchantment.

Nature’s Cloak

Green creatures you control gain forestwalk until end of turn. (They can’t be blocked as long as defending player controls a Forest.)

Wood Elves

When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Renewing Touch

Shuffle any number of target creature cards from your graveyard into your library.

Lynx

Forestwalk (This creature can’t be blocked as long as defending player controls a Forest.)

Serra’s Blessing

Creatures you control have vigilance. (Attacking doesn’t cause them to tap.)

Perish

Destroy all green creatures. They can’t be regenerated.

Elven Cache

Return target card from your graveyard to your hand.

Defense of the Heart

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, and put those cards onto the battlefield. Then shuffle your library.

Serra’s Hymn

At the beginning of your upkeep, you may put a verse counter on Serra’s Hymn.
Sacrifice Serra’s Hymn: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on Serra’s Hymn.

Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Hush

Destroy all enchantments.
Cycling (, Discard this card: Draw a card.)

Carpet of Flowers

At the beginning of each of your main phases, if you haven’t added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Fecundity

Whenever a creature dies, that creature’s controller may draw a card.

Angelic Page

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.