Kaysa

Green creatures you control get +1/+1.

Sea Drake

Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner’s hand.

Sustaining Spirit

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Oona’s Grace

Target player draws a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Heartmender

At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)

Enchanted Evening

All permanents are enchantments in addition to their other types.

Dawnglow Infusion

You gain X life if was spent to cast this spell and X life if was spent to cast this spell. (Do both if was spent.)

Orchard Warden

Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature’s toughness.

Bitterblossom

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Spellstutter Sprite

Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

Cloudcrown Oak

Reach (This creature can block creatures with flying.)

Sylvan Echoes

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)

Peppersmoke

Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

Kithkin Healer

: Prevent the next 1 damage that would be dealt to any target this turn.

Lace with Moonglove

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Draw a card.

Root Maze

Artifacts and lands enter the battlefield tapped.

Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Bandage

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.