Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Artista: Richard Kane Ferguson
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Coiling Oracle
When Coiling Oracle enters the battlefield, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Field of Souls
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Dakkon, Shadow Slayer
Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.
+1: Surveil 2.
−3: Exile target creature.
−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Dakkon, Shadow Slayer
Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.
+1: Surveil 2.
−3: Exile target creature.
−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Sedge Sliver
All Sliver creatures have “This creature gets +1/+1 as long as you control a Swamp.”
All Slivers have “: Regenerate this permanent.”
Muscle Sliver
All Sliver creatures get +1/+1.
Sedge Sliver
All Sliver creatures have “This creature gets +1/+1 as long as you control a Swamp.”
All Slivers have “: Regenerate this permanent.”
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Apprentice Wizard
, : Add .
Wildfire Emissary
Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Everlasting Torment
Players can’t gain life.
Damage can’t be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Desertion
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner’s graveyard.
Wildfire Emissary
Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.
Field of Souls
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Desertion
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner’s graveyard.
Dream Prowler
Dream Prowler can’t be blocked as long as it’s attacking alone.
Rootbreaker Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it’s attacking.)
Muscle Sliver
All Sliver creatures get +1/+1.