Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control.
+1: Surveil 2.
−3: Exile target creature.
−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Artista: Richard Kane Ferguson
Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Dakkon, Shadow Slayer
Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control.
+1: Surveil 2.
−3: Exile target creature.
−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Dakkon, Shadow Slayer
Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control.
+1: Surveil 2.
−3: Exile target creature.
−6: You may put an artifact card from your hand or graveyard onto the battlefield.
Sedge Sliver
All Sliver creatures have “This creature gets +1/+1 as long as you control a Swamp.”
All Slivers have “: Regenerate this permanent.” (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Muscle Sliver
All Sliver creatures get +1/+1.
Sedge Sliver
All Sliver creatures have “This creature gets +1/+1 as long as you control a Swamp.”
All Slivers have “: Regenerate this permanent.” (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Apprentice Wizard
,
: Add
.
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Wildfire Emissary
Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equip
Everlasting Torment
Players can’t gain life.
Damage can’t be prevented.
All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Desertion
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner’s graveyard.
Wildfire Emissary
Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.
Field of Souls
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Desertion
Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner’s graveyard.
Muscle Sliver
All Sliver creatures get +1/+1.
Field of Souls
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Krakilin
Krakilin enters with X +1/+1 counters on it.
: Regenerate Krakilin.