Earthquake

Earthquake deals X damage to each creature without flying and each player.

Desertion

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner’s graveyard.

Kaervek’s Purge

Destroy target creature with mana value X. If that creature dies this way, Kaervek’s Purge deals damage equal to the creature’s power to the creature’s controller.

Wildfire Emissary

Protection from white
: Wildfire Emissary gets +1/+0 until end of turn.

Boomerang

Return target permanent to its owner’s hand.

Drain Life

Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player’s life total before the damage was dealt, the planeswalker’s loyalty before the damage was dealt, or the creature’s toughness.

Dissipate

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard.

Flame Elemental

, , Sacrifice Flame Elemental: It deals damage equal to its power to target creature.

Searing Spear Askari

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Searing Spear Askari gains menace until end of turn. (It can’t be blocked except by two or more creatures.)

Tropical Storm

Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.

Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep.
You draw a card at the beginning of the next turn’s upkeep.

Pillage

Destroy target artifact or land. It can’t be regenerated.

Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep.
You draw a card at the beginning of the next turn’s upkeep.

Misinformation

Put up to three target cards from an opponent’s graveyard on top of their library in any order.

Dakkon Blackblade

Dakkon Blackblade’s power and toughness are each equal to the number of lands you control.

Sol’kanar the Swamp King

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.

Nebuchadnezzar

, : Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

Dakkon Blackblade

Dakkon Blackblade’s power and toughness are each equal to the number of lands you control.

Sol’kanar the Swamp King

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.

Nebuchadnezzar

, : Choose a card name. Target opponent reveals X cards at random from their hand. Then that player discards all cards with that name revealed this way. Activate only during your turn.

Orcish Squatters

Whenever Orcish Squatters attacks and isn’t blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Hymn of Rebirth

Put target creature card from a graveyard onto the battlefield under your control.

Essence Flare

Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature’s controller, put a -0/-1 counter on that creature.

Elder Druid

, : You may tap or untap target artifact, creature, or land.