Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.
Artista: Richard Thomas
Fire Diamond
Fire Diamond enters the battlefield tapped.
: Add .
Power Sink
Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.
The Rack
As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Black Vise
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Black Vise
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Karma
At the beginning of each player’s upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Karma
At the beginning of each player’s upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Power Sink
Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.
Wall of Dust
Defender (This creature can’t attack.)
Whenever Wall of Dust blocks a creature, that creature can’t attack during its controller’s next turn.
Carrion Ants
: Carrion Ants gets +1/+1 until end of turn.
Cursed Rack
As Cursed Rack enters the battlefield, choose an opponent.
The chosen player’s maximum hand size is four.
Cursed Rack
As Cursed Rack enters the battlefield, choose an opponent.
The chosen player’s maximum hand size is four.
Wall of Wonder
Defender (This creature can’t attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn’t have defender.
Wall of Heat
Defender (This creature can’t attack.)
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Wall of Vapor
Defender (This creature can’t attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it’s blocking.
Barbarian Guides
, : Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner’s hand at the beginning of the next end step. (It can’t be blocked as long as defending player controls a snow land of that type.)
Dwarven Armory
, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step.
Vibrating Sphere
As long as it’s your turn, creatures you control get +2/+0.
As long as it’s not your turn, creatures you control get -0/-2.
Hoar Shade
: Hoar Shade gets +1/+1 until end of turn.
Leshrac’s Rite
Enchant creature
Enchanted creature has swampwalk. (It can’t be blocked as long as defending player controls a Swamp.)
Hyalopterous Lemure
: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.
Thunder Wall
Defender (This creature can’t attack.)
Flying
: Thunder Wall gets +1/+1 until end of turn.