At the beginning of each player’s upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Artista: Richard Thomas
Karma
At the beginning of each player’s upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Power Sink
Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.
The Rack
As The Rack enters, choose an opponent.
At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Black Vise
As Black Vise enters, choose an opponent.
At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Black Vise
As Black Vise enters, choose an opponent.
At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Cursed Rack
As Cursed Rack enters, choose an opponent.
The chosen player’s maximum hand size is four.
Cursed Rack
As Cursed Rack enters, choose an opponent.
The chosen player’s maximum hand size is four.
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Wall of Dust
Defender (This creature can’t attack.)
Whenever Wall of Dust blocks a creature, that creature can’t attack during its controller’s next turn.
Carrion Ants
: Carrion Ants gets +1/+1 until end of turn.
Wall of Vapor
Defender (This creature can’t attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it’s blocking.
Wall of Heat
Defender (This creature can’t attack.)
Wall of Vapor
Defender (This creature can’t attack.)
Prevent all damage that would be dealt to Wall of Vapor by creatures it’s blocking.
Wall of Wonder
Defender (This creature can’t attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn’t have defender.
Wall of Wonder
Defender (This creature can’t attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn’t have defender.
Wall of Heat
Defender (This creature can’t attack.)
Hyalopterous Lemure
: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.
Thunder Wall
Defender (This creature can’t attack.)
Flying
: Thunder Wall gets +1/+1 until end of turn.
General Jarkeld
: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that’s blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.
Jokulhaups
Destroy all artifacts, creatures, and lands. They can’t be regenerated.
Despotic Scepter
: Destroy target permanent you own. It can’t be regenerated.
Fyndhorn Brownie
,
: Untap target creature.