Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Artista: Richard Thomas
Power Sink
Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.
Wall of Water
Defender (This creature can’t attack.)
: Wall of Water gets +1/+0 until end of turn.
Air Elemental
Flying
Wall of Fire
Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.
The Rack
As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Karma
At the beginning of each player’s upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Wall of Fire
Defender (This creature can’t attack.)
: Wall of Fire gets +1/+0 until end of turn.
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Tsunami
Destroy all Islands.
Channel
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Cursed Rack
As Cursed Rack enters the battlefield, choose an opponent.
The chosen player’s maximum hand size is four.
The Rack
As The Rack enters the battlefield, choose an opponent.
At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.
Wall of Ice
Defender (This creature can’t attack.)
Blaze of Glory
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Wall of Water
Defender (This creature can’t attack.)
: Wall of Water gets +1/+0 until end of turn.
Tsunami
Destroy all Islands.
Wall of Air
Defender, flying (This creature can’t attack, and it can block creatures with flying.)
Channel
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .
Wall of Water
Defender (This creature can’t attack.)
: Wall of Water gets +1/+0 until end of turn.
Power Sink
Counter target spell unless its controller pays . If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.
Air Elemental
Flying
Channel
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add .