Hurricane

Hurricane deals X damage to each creature with flying and each player.

Wildfire

Each player sacrifices four lands. Wildfire deals 4 damage to each creature.

Welkin Hawk

Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle your library.

Overgrowth

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

Evacuation

Return all creatures to their owners’ hands.

Volrath’s Gardens

, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.

Exile

Exile target nonwhite attacking creature. You gain life equal to its toughness.

Necropolis of Azar

Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar.
, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.

Icatian Scout

, : Target creature gains first strike until end of turn.

Brassclaw Orcs

Brassclaw Orcs can’t block creatures with power 2 or greater.

Twiddle

You may tap or untap target artifact, creature, or land.

Twiddle

You may tap or untap target artifact, creature, or land.

Twiddle

You may tap or untap target artifact, creature, or land.

Winter’s Night

Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn’t untap during its controller’s next untap step.

Lim-Dûl’s Vault

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order.

Sheltered Valley

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
: Add .

Exile

Exile target nonwhite attacking creature. You gain life equal to its toughness.

Fyndhorn Druid

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

Fyndhorn Druid

When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life.

Soul Burn

Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player’s life total before the damage was dealt, the planeswalker’s loyalty before the damage was dealt, or the creature’s toughness.

Koskun Falls

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.
Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you.