Ancient Amphitheater

As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don’t, Ancient Amphitheater enters the battlefield tapped.
: Add or .

Shivan Reef

: Add .
: Add or . Shivan Reef deals 1 damage to you.

Treetop Village

Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It’s still a land. (It can deal excess combat damage to the player or planeswalker it’s attacking.)

Will-o’-the-Wisp

Flying (This creature can’t be blocked except by creatures with flying or reach.)
: Regenerate Will-o’-the-Wisp. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Jungle Shrine

Jungle Shrine enters the battlefield tapped.
: Add , , or .

Beacon of Immortality

Double target player’s life total. Shuffle Beacon of Immortality into its owner’s library.

Vivid Meadow

Vivid Meadow enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Vastwood Zendikon

Enchant land
Enchanted land is a 6/4 green Elemental creature. It’s still a land.
When enchanted land dies, return that card to its owner’s hand.

Smoldering Spires

Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can’t block this turn.
: Add .

Vivid Meadow

Vivid Meadow enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Tainted Wood

: Add .
: Add or . Activate this ability only if you control a Swamp.

Harrow

As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle your library.

Fractured Powerstone

: Add .
: Roll the planar die. Activate this ability only any time you could cast a sorcery.