Corpse Augur

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player’s graveyard.

Young Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Young Wolf

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner’s control with a +1/+1 counter on it.)

Duel for Dominance

Coven — Choose target creature you control and target creature you don’t control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Mistcutter Hydra

This spell can’t be countered.
Haste, protection from blue
Mistcutter Hydra enters with X +1/+1 counters on it.

Linden, the Steadfast Queen

Vigilance (Attacking doesn’t cause this creature to tap.)
Whenever a white creature you control attacks, you gain 1 life.

Grazing Gladehart

Landfall — Whenever a land you control enters, you may gain 2 life.

Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Captain America, First Avenger

Throw … — , Unattach an Equipment from Captain America: He deals damage equal to that Equipment’s mana value divided as you choose among one, two, or three targets.
… Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.

Rendmaw, Creaking Nest

Menace, reach
When Rendmaw, Creaking Nest enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

Baylen, the Haymaker

Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.

Byway Barterer

Menace
Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Glimmerpoint Stag

Vigilance
When Glimmerpoint Stag enters, exile another target permanent. Return that card to the battlefield under its owner’s control at the beginning of the next end step.

Byway Barterer

Menace
Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Whiskervale Forerunner

Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it’s your turn. If you don’t put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.

Repel Calamity

Destroy target creature with power or toughness 4 or greater.

Whiskervale Forerunner

Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it’s your turn. If you don’t put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.

Kor Cartographer

When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Dour Port-Mage

Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
, : Return another target creature you control to its owner’s hand.

Whiskervale Forerunner

Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it’s your turn. If you don’t put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.

Byway Barterer

Menace
Whenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Heartless Act

Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.