Sailor of Means

When Sailor of Means enters, create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)

Ironclad Slayer

When Ironclad Slayer enters, you may return target Aura or Equipment card from your graveyard to your hand.

Fathom Mage

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

Kor Cartographer

When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Brass Squire

: Attach target Equipment you control to target creature you control.

Kor Cartographer

When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Glint-Sleeve Artisan

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Unbridled Growth

Enchant land
Enchanted land has “: Add one mana of any color.”
Sacrifice Unbridled Growth: Draw a card.

Archon of Emeria

Flying
Each player can’t cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.

Angel of Destiny

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Angel of Destiny

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Kor Cartographer

When Kor Cartographer enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Angel of Destiny

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Angel of Destiny

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Archon of Emeria

Flying
Each player can’t cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.

Angel of Destiny

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Archon of Emeria

Flying
Each player can’t cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.

Archon of Emeria

Flying
Each player can’t cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.

Archon of Emeria

Flying
Each player can’t cast more than one spell each turn.
Nonbasic lands your opponents control enter tapped.

Fathom Mage

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on Fathom Mage, you may draw a card.

Unburial Rites

Return target creature card from your graveyard to the battlefield.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)