Phabine, Boss’s Confidant

Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

Undergrowth Recon

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Undergrowth Recon

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Lamplight Phoenix

Flying
When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Undergrowth Recon

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Ranger-Captain of Eos

When Ranger-Captain of Eos enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice Ranger-Captain of Eos: Your opponents can’t cast noncreature spells this turn.

Metropolis Reformer

Flying, vigilance
You have hexproof.
Whenever Metropolis Reformer is dealt damage, you gain that much life.

Lamplight Phoenix

Flying
When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Lamplight Phoenix

Flying
When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Undergrowth Recon

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Lamplight Phoenix

Flying
When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Phabine, Boss’s Confidant

Creature tokens you control have haste.
Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

Downsize

Target creature you don’t control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change “target” in its text to “each.”)

Akal Pakal, First Among Equals

At the beginning of each player’s end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Akal Pakal, First Among Equals

At the beginning of each player’s end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Akal Pakal, First Among Equals

At the beginning of each player’s end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Ripjaw Raptor

Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card.

Master of the Pearl Trident

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)

Will, Scion of Peace

Vigilance
: Spells you cast this turn that are white and/or blue cost less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Will, Scion of Peace

Vigilance
: Spells you cast this turn that are white and/or blue cost less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Will, Scion of Peace

Vigilance
: Spells you cast this turn that are white and/or blue cost less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Angel of Destiny

Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Heartless Act

Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.