Myojin of Towering Might

Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Discover the Impossible

Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it’s an instant spell with mana value 2 or less. If you don’t, put that card into your hand.

Satsuki, the Living Lore

: Put a lore counter on each Saga you control. Activate only as a sorcery.
When Satsuki, the Living Lore dies, choose up to one —
• Return target Saga or enchantment creature you control to its owner’s hand.
• Return target Saga card from your graveyard to your hand.

Kaya, Geist Hunter

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
−2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
−6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

Duel for Dominance

Coven — Choose target creature you control and target creature you don’t control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Unnatural Moonrise

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and “Whenever this creature deals combat damage to a player, draw a card.”
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Unruly Mob

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

Dryad Militant

( can be paid with either or .)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

Kaya, Geist Hunter

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
−2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
−6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

Kaya, Geist Hunter

+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.
−2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.
−6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.

General Kudro of Drannith

Other Humans you control get +1/+1.
Whenever General Kudro of Drannith or another Human you control enters, exile target card from an opponent’s graveyard.
, Sacrifice two Humans: Destroy target creature with power 4 or greater.

Arlinn, Voice of the Pack

Each creature you control that’s a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
−2: Create a 2/2 green Wolf creature token.

Duel for Dominance

Coven — Choose target creature you control and target creature you don’t control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Unnatural Moonrise

It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and “Whenever this creature deals combat damage to a player, draw a card.”
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Unruly Mob

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

Master of the Pearl Trident

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can’t be blocked as long as defending player controls an Island.)

Thunderbreak Regent

Flying
Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

Ranger-Captain of Eos

When Ranger-Captain of Eos enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice Ranger-Captain of Eos: Your opponents can’t cast noncreature spells this turn.

Khalni Garden

Khalni Garden enters tapped.
When Khalni Garden enters, create a 0/1 green Plant creature token.
: Add .