Marsh Flats

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Arid Mesa

, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Necromantic Summons

Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters with two additional +1/+1 counters on it.

Disperse

Return target nonland permanent to its owner’s hand.

Shadows of the Past

Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard.

Sultai Charm

Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.

Silumgar’s Scorn

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Counter target spell unless its controller pays . If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.

Shape the Sands

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

Anafenza, Kin-Tree Spirit

Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Anafenza, Kin-Tree Spirit

Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Douse in Gloom

Douse in Gloom deals 2 damage to target creature and you gain 2 life.

Fruit of the First Tree

Enchant creature
When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

Benevolent Offering

Choose an opponent. You and that player each create three 1/1 white Spirit creature tokens with flying.
Choose an opponent. You gain 2 life for each creature you control and that player gains 2 life for each creature they control.

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Sultai Charm

Choose one —
• Destroy target monocolored creature.
• Destroy target artifact or enchantment.
• Draw two cards, then discard a card.

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for .)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Kheru Dreadmaw

Defender
, Sacrifice another creature: You gain life equal to the sacrificed creature’s toughness.

Kapsho Kitefins

Flying
Whenever Kapsho Kitefins or another creature you control enters, tap target creature an opponent controls.

Forgeborn Oreads

Constellation — Whenever Forgeborn Oreads or another enchantment you control enters, Forgeborn Oreads deals 1 damage to any target.

Hall of Triumph

As Hall of Triumph enters, choose a color.
Creatures you control of the chosen color get +1/+1.