Rangers’ Refueler

Whenever you activate an exhaust ability, draw a card.
Exhaust — : This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.)
Crew 2

Daretti, Rocketeer Engineer

Daretti’s power is equal to the greatest mana value among artifacts you control.
Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.

Sunspear Shikari

As long as Sunspear Shikari is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)

Gilded Scuttler

Gilded Scuttler can’t be blocked.
When Gilded Scuttler enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Thieves’ Tools

When Thieves’ Tools enters, create a Treasure token. (It’s an artifact with “, Sacrifice this artifact: Add one mana of any color.”)
Equipped creature can’t be blocked as long as its power is 3 or less.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Rusko, Clockmaker

When Rusko, Clockmaker enters, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.

Faithful Watchdog

Vigilance
Faithful Watchdog enters with three +1/+1 counters on it.

Razorfield Ripper

Whenever Razorfield Ripper or equipped creature attacks, you get (an energy counter), then it gets +X/+X until end of turn, where X is the amount of you have.
Reconfigure—Pay or . (Pay or : Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)

Razorfield Ripper

Whenever Razorfield Ripper or equipped creature attacks, you get (an energy counter), then it gets +X/+X until end of turn, where X is the amount of you have.
Reconfigure—Pay or . (Pay or : Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn’t a creature.)

Casualties of War

Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

Casualties of War

Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

Mystic Forge

You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.

Mystic Forge

You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.

Mystic Forge

You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.

Casualties of War

Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

Casualties of War

Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.

Mystic Forge

You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.

Construction Arsonist

When Construction Arsonist enters, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates and gains “When you cast this spell, it deals 2 damage to each opponent.”
Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell’s colors.

Duskana, the Rage Mother

When Duskana, the Rage Mother enters, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Duskana, the Rage Mother

When Duskana, the Rage Mother enters, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

The Indomitable

Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

The Indomitable

Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.