Kor Spiritdancer

Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

Crushing Vines

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

Crushing Vines

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

Mishra’s Factory

: Add .
: Mishra’s Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It’s still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.

Stab Wound

Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.

Emancipation Angel

Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner’s hand.

Kor Spiritdancer

Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

Stab Wound

Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.

Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle your library.

Trinket Mage

When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.

Caged Sun

As Caged Sun enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land’s ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Mishra’s Factory

: Add .
: Mishra’s Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It’s still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.

Phyrexian Rebirth

Destroy all creatures, then create an X/X colorless Horror artifact creature token, where X is the number of creatures destroyed this way.

Natural End

Destroy target artifact or enchantment. You gain 3 life.

Stab Wound

Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature’s controller, that player loses 2 life.

Emancipation Angel

Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner’s hand.

Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)