Kor Spiritdancer

Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

Predatory Urge

Enchant creature
Enchanted creature has “: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.”

Crypt Creeper

Sacrifice Crypt Creeper: Exile target card from a graveyard.

Emancipation Angel

Flying
When Emancipation Angel enters the battlefield, return a permanent you control to its owner’s hand.

Natural End

Destroy target artifact or enchantment. You gain 3 life.

Farbog Explorer

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

Ghostform

Up to two target creatures can’t be blocked this turn.

Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mystic Retrieval

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Crushing Vines

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

Dungrove Elder

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Dungrove Elder’s power and toughness are each equal to the number of Forests you control.

Naturalize

Destroy target artifact or enchantment.

Blazing Torch

Equipped creature can’t be blocked by Vampires or Zombies.
Equipped creature has “, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target.”
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Geistflame

Geistflame deals 1 damage to any target.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Gnaw to the Bone

You gain 2 life for each creature card in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dungrove Elder

Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Dungrove Elder’s power and toughness are each equal to the number of Forests you control.

Hero of Bladehold

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

Cobra Trap

If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay rather than pay this spell’s mana cost.
Create four 1/1 green Snake creature tokens.

Trinket Mage

When Trinket Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. If you do, shuffle your library.

Trespassing Souleater

: Trespassing Souleater can’t be blocked this turn. ( can be paid with either or 2 life.)

Caged Sun

As Caged Sun enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land’s ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Mordant Dragon

Flying
: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.