Political Trickery

Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)

Bone Dancer

Whenever Bone Dancer attacks and isn’t blocked, you may put the top creature card of defending player’s graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Lava Storm

Lava Storm deals 2 damage to each attacking creature or Lava Storm deals 2 damage to each blocking creature.

Briar Shield

Enchant creature
Enchanted creature gets +1/+1.
Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.

Errantry

Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.

Shield Wall

Creatures you control get +0/+2 until end of turn.

Craw Giant

Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Goblin Recruiter

When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards and reveal those cards. Shuffle your library, then put them on top of it in any order.

Basalt Golem

Basalt Golem can’t be blocked by artifact creatures.
Whenever Basalt Golem becomes blocked by a creature, that creature’s controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.

Energy Bolt

Choose one —
• Energy Bolt deals X damage to target player or planeswalker.
• Target player gains X life.

Political Trickery

Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)

Illicit Auction

Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)

Consuming Ferocity

Enchant non-Wall creature
Enchanted creature gets +1/+0.
At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can’t be regenerated.

Phantasmal Fiend

: Phantasmal Fiend gets +1/-1 until end of turn.
: Switch Phantasmal Fiend’s power and toughness until end of turn.

Deadly Insect

Shroud (This creature can’t be the target of spells or abilities.)

Phantasmal Fiend

: Phantasmal Fiend gets +1/-1 until end of turn.
: Switch Phantasmal Fiend’s power and toughness until end of turn.

Deadly Insect

Shroud (This creature can’t be the target of spells or abilities.)

Diseased Vermin

Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.

Immolation

Enchant creature
Enchanted creature gets +2/-2.

Pit Scorpion

Whenever Pit Scorpion deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

Axelrod Gunnarson

Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.

Kei Takahashi

: Prevent the next 2 damage that would be dealt to target creature this turn.