Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Artista: Scott Murphy
Thornhide Wolves
Roots
Enchant creature without flying
When Roots enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
Meteorite
When Meteorite enters the battlefield, it deals 2 damage to any target.
: Add one mana of any color.
Alley Evasion
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner’s hand.
Fortifying Provisions
Creatures you control get +0/+1.
When Fortifying Provisions enters the battlefield, create a Food token. (It’s an artifact with “, , Sacrifice this artifact: You gain 3 life.”)
Inspiring Veteran
Other Knights you control get +1/+1.
Forest
(: Add .)
Inspiring Veteran
Other Knights you control get +1/+1.
Heart-Piercer Manticore
When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature’s power to any target.
Embalm (, Exile this card from your graveyard: Create a token that’s a copy of it, except it’s a white Zombie Manticore with no mana cost. Embalm only as a sorcery.)
Ancestral Blade
When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Imperial Outrider
Llanowar Tribe
: Add .
Tribute Mage
When Tribute Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 2, reveal that card, put it into your hand, then shuffle your library.
Battlefield Promotion
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
Burn Bright
Creatures you control get +2/+0 until end of turn.
Sphinx
Flying, vigilance
Sphinx’s Insight
Draw two cards.
Addendum — If you cast this spell during your main phase, you gain 2 life.
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Prismatic Lens
: Add .
, : Add one mana of any color.
Call the Cavalry
Create two 2/2 white Knight creature tokens with vigilance.
Deadly Visit
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Moodmark Painter
Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can’t be blocked except by two or more creatures.)
Ghirapur Guide
: Target creature you control can’t be blocked by creatures with power 2 or less this turn.
Heroic Reinforcements
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)