Canopy Vista

(: Add or .)
Canopy Vista enters tapped unless you control two or more basic lands.

Skullclamp

Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip

Canopy Vista

(: Add or .)
Canopy Vista enters tapped unless you control two or more basic lands.

Skullclamp

Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip

Canopy Vista

(: Add or .)
Canopy Vista enters tapped unless you control two or more basic lands.

Canopy Vista

(: Add or .)
Canopy Vista enters tapped unless you control two or more basic lands.

Radiation

At the beginning of your precombat main phase, if you have any rad counters, mill that many cards. For each nonland card milled this way, you lose 1 life and a rad counter.

Wibbly-wobbly, Timey-wimey

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Draw a card.

Day of the Moon

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.)

Wibbly-wobbly, Timey-wimey

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Draw a card.

Day of the Moon

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Choose a creature card name, then goad all creatures with a name chosen for Day of the Moon. (Until your next turn, they attack each combat if able and attack a player other than you if able.)