Sifter of Skulls

Devoid (This card has no color.)
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add .” ( represents colorless mana.)

Flaying Tendrils

Devoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

Stasis Snare

Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner’s control.)

Warchief Giant

Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Flametongue Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

Warchief Giant

Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that’s a copy of this creature that’s tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Prophetic Bolt

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Silent Sentinel

Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.

Barrage Tyrant

Devoid (This card has no color.)
, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature’s power to any target.

Radiant Flames

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

Stasis Snare

Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner’s control.)

Conduit of Ruin

When you cast this spell, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.
The first creature spell you cast each turn costs less to cast.

Salvage Drone

Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
When Salvage Drone dies, you may draw a card. If you do, discard a card.

Ruin Processor

When you cast this spell, you may put a card an opponent owns from exile into that player’s graveyard. If you do, you gain 5 life.

Conduit of Ruin

When you cast this spell, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.
The first creature spell you cast each turn costs less to cast.

Radiant Flames

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

Titan’s Presence

As an additional cost to cast this spell, reveal a colorless creature card from your hand.
Exile target creature if its power is less than or equal to the revealed card’s power.

Aurelia, the Warleader

Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Sphinx’s Tutelage

Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
: Draw a card, then discard a card.

Dromoka, the Eternal

Flying
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Courser of Kruphix

Play with the top card of your library revealed.
You may play lands from the top of your library.
Whenever a land enters the battlefield under your control, you gain 1 life.

Savage Ventmaw

Flying
Whenever Savage Ventmaw attacks, add . Until end of turn, you don’t lose this mana as steps and phases end.

Screamreach Brawler

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)

Whelming Wave

Return all creatures to their owners’ hands except for Krakens, Leviathans, Octopuses, and Serpents.