Enchant creature
Enchanted creature has double strike as long as it’s an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Artista: Slawomir Maniak
Silence the Believers
Strive — This spell costs more to cast for each target beyond the first.
Exile any number of target creatures and all Auras attached to them.
Wildfire Cerberus
: Monstrosity 1. (If this creature isn’t monstrous, put a +1/+1 counter on it and it becomes monstrous.)
When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature they control.
Mortal Obstinacy
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.
Bassara Tower Archer
Hexproof, reach
Whelming Wave
Return all creatures to their owners’ hands except for Krakens, Leviathans, Octopuses, and Serpents.
Acolyte’s Reward
Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte’s Reward deals that much damage to any target. (Each in the mana costs of permanents you control counts toward your devotion to white.)
Archetype of Endurance
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can’t have or gain hexproof.
Swordwise Centaur
Silent Sentinel
Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.
Augur of Bolas
When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Stormbreath Dragon
Flying, haste, protection from white
: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player’s hand.
Fleecemane Lion
: Monstrosity 1. (If this creature isn’t monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as Fleecemane Lion is monstrous, it has hexproof and indestructible.
Abhorrent Overlord
Flying
When Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
Ember Swallower
: Monstrosity 3. (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Ember Swallower becomes monstrous, each player sacrifices three lands.
Aqueous Form
Enchant creature
Enchanted creature can’t be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Vastwood Hydra
Vastwood Hydra enters the battlefield with X +1/+1 counters on it.
When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
Battle Sliver
Sliver creatures you control get +2/+0.
Punish the Enemy
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Tithe Drinker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Skirsdag Cultist
, , Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.
Homing Lightning
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Furious Resistance
Target blocking creature gets +3/+0 and gains first strike until end of turn.