Clever Impersonator

You may have Clever Impersonator enter as a copy of any nonland permanent on the battlefield.

Axebane Guardian

Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Aqueous Form

Enchant creature
Enchanted creature can’t be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sowing Mycospawn

Devoid (This card has no color.)
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.

Sowing Mycospawn

Devoid (This card has no color.)
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.

Sifter of Skulls

Devoid (This card has no color.)
Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has “Sacrifice this creature: Add .” ( represents colorless mana.)

Signature Slam

Put a +1/+1 counter on target creature you control, then each modified creature you control deals damage equal to its power to target creature you don’t control. (Equipment, Auras you control, and counters are modifications.)

Stingerback Terror

Flying, trample
Stingerback Terror gets -1/-1 for each card in your hand.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Pyretic Charge

Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Humble Defector

: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn.

Pyretic Charge

Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Stingerback Terror

Flying, trample
Stingerback Terror gets -1/-1 for each card in your hand.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Stingerback Terror

Flying, trample
Stingerback Terror gets -1/-1 for each card in your hand.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Stingerback Terror

Flying, trample
Stingerback Terror gets -1/-1 for each card in your hand.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Rampaging Ursaguana

Trample, ward , haste
Rampaging Ursaguana gets +2/+2 for each time this creature attacked this game.
Disguise

Amzu, Swarm’s Hunger

Flying, menace
Other Insects you control have menace.
Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.

Culvert Ambusher

When Culvert Ambusher enters or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

Bloodline Pretender

Changeling (This card is every creature type.)
As Bloodline Pretender enters, choose a creature type.
Whenever another creature you control of the chosen type enters, put a +1/+1 counter on Bloodline Pretender.